An experiment in 3D Max :o

Messing around in 3d max…haven’t used it in so long :o (see image to right, and video at end)

[caption id=”attachment_3800” align=”alignright” width=”300” caption=”Click to view full image”]Tree - Full Render[/caption]

Just an experiment in some things. For the image:

  • Texturing
    • This failed :/ I wanted to try to make the tree look as realistic as possible. Unfortunately, the texture I used was too low of a resolution and I couldn’t get the bump map to work out the way I wanted. Also, I couldn’t figure out how to properly texture the vines. UGH
  • Lighting
    • I think this turned out ok :) I wanted to make the tree blend in with the background. I should have changed the angle of the lighting a bit but it’s not bad I think. Also messing around with HDRI maps, and global illumination.
  • Modeling
    • Modeling of the tree, and the vines. Mostly trying to get micro-triangle modeling to work…worked out decently for the vines - couldn’t get it to work at all for the tree :(
  • Compositing
    • Getting the tree to blend in with the background and not look out of place. Pretty much failed here too lol

[caption id=”attachment_3810” align=”alignright” width=”300” caption=”This is what the image looked like before I edited it in photoshop…”]Tree - Pre photoshop[/caption]

The video was just to see how it the global illumination would hold up in an animation. Some methods end up producing a lot of weird artifacts once you start trying to animate and such. I still have to try to build a scene and move things around inside of it instead of just the camera and see how that turns out. I also did a small bit of post processing on the video - added some film grain, color correcting, and other little things here and there. Since I rendered the video at a very odd resolution, Youtube decided to sample it down to an even lower res. Meh. The video download probably looks a bit better.

Video: Download

[youtube width=”640” height=”480”]http://www.youtube.com/watch?v=CGuwWA_XyHg[/youtube]

[dataset id=11]

posted : Friday, October 8th, 2010

tags : tumblr blog tumblrize 3d_max adobe animation compositing design global_illumination photoshop post_processing premiere projects test video youtube